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May 09, 2025
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DGIM 2520 - 3D Character Animation 4 Credits
This course continues to explore the features of the Blender 3D Animation Tool. Topics will include rigging and skinning fundamentals, inverse kinematic modeling, 3D sculpting tools, character modeling, re-topology body parts, material application and character walk cycle creation. Students will be expected to develop an individual animation project using techniques from the lessons learned. 4C/4/0/0
Prerequisite(s): DGIM 1490 3D Animation Fundamentals
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